Simulador de fútbol Parámetros del producto:
1 Occupied Area: W4m * L6m*H3m
2 Tensión nominal: 110V-230V
3 Game Quantity: 6
The game mode includes fun circle and cross chess, fun gobang, small goal training, area scoring training, penalty kick training, free kick training.
Cómo se juega:
1 Patea el balón para elegir juego y empezar
2 Juega mientras el sistema te guía
1). Fun circle and cross chess
The circle and the cross stand on both sides of the court and take turns to act. The white arrow indicates the current actor. After the action, the perspective will turn to the other party, the current actor.
2). Fun gobang
The black and white pieces stand on both sides of the court and take turns to move. The white arrow indicates the current mover. After the move, the view will turn to the other party, the current mover. When one side occupies 5 squares in a row in any direction horizontally, vertically or diagonally, it wins.
3). Small goal training
When the ball hits the screen, the game will launch the football to the corresponding position. The score will increase when the football enters the goal, and the goal will move randomly. The goal without a goal will automatically move randomly after 10 seconds.
The number of goals will increase by 1 every minute after the game starts.
4). Area scoring training
When the ball hits the screen, the game will launch the football to the corresponding position. The football hits the area with scores, and the corresponding score is increased. The big goal is divided into several small areas, each area has a corresponding score. The more difficult the position is to hit, the higher the score will be after hitting it.
5). Penalty kick training
The football icon in the upper left corner indicates the number of opportunities to hit the ball. There are only 5 opportunities to hit the ball in each game.
Each time you hit the ball, there is a 30-second time limit.
The football icon on the right indicates the corresponding goal situation. Goals are green, and misses are red. When the ball hits the screen, the game will launch the football to the corresponding position.
The hexagons in the game are high-probability goal areas, corresponding to areas that are difficult for goalkeepers to save in reality. It is very easy to score when hitting these areas.
6). Free kick training
The football icon in the upper left corner is the number of opportunities to hit the ball. There are only 5 opportunities to hit the ball in each game, and the ball is hit in the direction of the goal at 5 positions.
Each shot has a time limit of 30 seconds.
The football icon on the right is the corresponding goal situation, which is green if it is scored and red if it is not scored.
The icon in the lower right corner is the goal situation at the corresponding position. White means that the ball has not been hit yet, green means that the position has scored a goal, and red means that the position has not scored a goal. When the ball hits the screen, the game will launch the football to the corresponding position.
The hexagonal position in the game is a high-probability goal area, which corresponds to the direction in which the football can fly towards the goal when it is a long-distance free kick in reality. It is very easy to score a goal by hitting these areas. (Because the goal range is very small in real long-distance free kicks, it is relatively difficult to control the ball to fly towards the goal without flying out of the goal, so these high-probability goal areas are set in the game.)
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